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1NT
This bid in the opening position usually indicates that the bidder has a balanced distribution of suits however with some unbalanced hands you will respond 1NT just to keep the bidding low.
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The distribution of suits in the hand can be in either of the three following patterns
5, 3, 3, 2 In any order
or
4, 3, 3, 3 In any order
or
4, 4, 3, 2 In any suit order
However the point count is different and depends on whether the bidder is responding or opening 1NT.
As a responder in both ACOL and Standard American 1NT means 6-9 HCP
As opener in Standard American 1NT is 15-17 HCP
As opener in ACOL 1NT is 12-14 HCP
2NT
This bid indicates that the bidder has a balanced distribution of suits and a very specific number of High Card Points.
The suit distribution of the hand can be in either of the following three patterns
5, 3, 3, 2 In any order
or
4, 3, 3, 3 In any order
or
4, 4, 3, 2 In any suit order
However the point count is different and depends on whether the bidder is responding or opening 2NT.
As a responder in both ACOL and Standard American 2NT means 10 -12 HCP
As opener in Standard American 2NT is 20-22 HCP
As opener in ACOL 2NT is 20-22 HCP
3NT
This if its bid in the opening position means the opener has 25+ points and a balanced hand.
As a sign off bid it means game in No Trumps.
The bid means you have contracted to win at least 9 tricks with no trump suit.
The leading or first card played determines the suit; and then the highest card played in that suit takes the trick
The suit distribution of the hand can be in either of the three following patterns
5, 3, 3, 2 In any order
or
4, 3, 3, 3 In any order
or
4, 4, 3, 2 In any suit order
Acol
This is the bidding system that is more popular in the UK, Europe and Australasia. ACOL is according to The Official Encyclopedia of Bridge – “standard in British tournament play and widely used in other parts of the world”. Largely a natural bidding system using four card majors and, most commonly, a weak no trump. It is named after the Acol Bridge Club, located on Acol Road in London, UK.
Balanced Hand
This term refers to the count of cards in the four suits in your hand.
Any of the following three patterns is considered a balanced hand.
5, 3, 3, 2 In any suit order
or
4, 3, 3, 3 In any suit order
or
4, 4, 3, 2 In any suit order
Balancing Position
This term refers to a players position after the opening bid has been made.
A player is in the balancing seat when if he was to pass, the auction would be finished.
Bidding
This term is also called the ‘auction.’
In each online deal, a player is the nominated as the dealer -this title rotates each new game. The dealer is the player who starts the bidding even if its a pass.
Players take their turn at bidding in turn and in order following a clockwise.
The bidding is finished when three players in a row have passed the bidding indicated by a P(pass) or NB(no bid).
Contract
The final suit and level of bidding sets the number of tricks and the trump suit for the game.This is called the contract. The partnership that wins the bidding can earn the points if they succeed in getting the number of tricks they contracted.
The number of tricks named in the contract plus a small bonus for over tricks (over the level bid in the contract) determines the score allocated.
Declarer
The player who during the auction made the first bid the SUIT of the final contract, becomes the declarer. The also play their partners hand which is now renamed ‘dummy.’
Declarer plays both their own and dummy’s hand.
Declarer and Dummy
When the bidding has finished and the contract decided, the person who plays the hand is the first person who bid the suit of the final contract.
This person is called the declarer.
The declarer’s partner is now called the dummy, and after the opening lead has been made by the opposition dummy lays all their cards on the table face up. .
That is the end of playing for dummy this game and they have no more to do in this game.
Declarer now has the responsibility to play the cards from both their own and from dummy’s hand.
Direct Position
A player is in the direct seat (or direct position ) when your right hand opponent has made a bid of some type and you have the next turn to bid but there are still three passes to be made before the auction is finished.
Distribution
This refers to how cards in a suit are shared between the four players in a bridge game.
Doubleton
A holding of two cards in one suit that were initially dealt to a player.
DP
Stands for Distribution points
To assist with the bidding process, the high card point count system is supplemented by the allocation of points for unbalanced or shapely hands using additional simple point systems. You can evaluate two components either the length of a suit above and beyond a 4 card holding or evaluate suit shortness meaning less than 3 cards in a suit with increasing points given for increasing shortages.
Without a ‘fit’ being found
A doubleton (only 2 cards in a suit) is worth 1 extra point
A singleton ( only 1 card in a suit) is worth 2 extra points
A void (no cards in a suit) is worth 3 extra points
With a ‘fit’ being found
A doubleton (only 2 cards in a suit) is worth 1 extra point
A singleton ( only 1 card in a suit) is worth 3 extra points
A void (no cards in a suit) is worth 5 extra points
Draw
Drawing – refers to the process of leading a suit multiple times in order to deplete the opposition holdings in that suit – in other words its to draw out their cards in that suit.
The term refers to to either the trumps or to side suits
Dummy
The declarer’s partner is called the dummy, and after the opening lead has been made by the opposition dummy lays all their cards on the table face up.
That is the end of this game for dummy and they have no more to play in this game.
Declarer now plays both the cards from both their own and from dummy’s hand
Fit
A combined holding of at least 8 cards in the two combined hands in one suit. This significance of this is if you have a’ fit’ then you hold the majority of cards in that suit.
Five Card Major
Opening the bidding in a major suit (heart or spade suit) with five or more cards in that suit and 13 points
This is the convention that Standard American, 5 Card Majors and Goren bidding system use.
This is not used in the ACOL bidding system where you can open the bidding with a 4 card major suit.
Five Card Minor
This means you have five cards in either of your minor suits (clubs and diamonds). You can show partner a five card minor by bidding the suit twice
Game
The pair bidding and making a ‘game’ level contract is awarded a bonus which the same players do not get if they keep the bidding low and win the game number of tricks.
A contract, bid and made at the game level. This bonus is designed to make you and partner bid to the highest level that your combined hands will support
Level of bidding and points required for “Game” Bonus Points for Game bid and made
-Not Vunerable Bonus Points for Game bid and made
-Vulnerable
Bidding 3NT requires 25 HCP and winning 9 tricks 300 500
Bidding 4♠, 4♥ requires 26 TP and winning 10 tricks 300 500
Bidding 5♦, 5♣ requires 27 TP and winning 11 tricks 300 500
Game Contract
A bid at the level which earns bonus points. The pair bidding and making the game is awarded a bonus.
The Number of Tricks for “Game Bonus”
· Bidding 3NT requires 25 HCP and winning 9 tricks
· Bidding 4♠, 4♥ requires 26 TP and winning 10 tricks
· Bidding 5♦, 5♣ requires 27 TP and winning 11 tricks
Clubs
Diamonds
Hearts
Spades
No Trump
Tricks to Make
Lowest Ranked
Bid 1C 1D 1H 1S 1NT = 7 tricks
2C 2D 2H 2S 2NT = 8 tricks
3C 3D 3H 3S 3NT = 9 tricks
4C 4D 4H 4S 4NT = 10 tricks
5C 5D 5H 5S 5NT = 11 tricks Highest Ranked Bid
Red text indicates the minimum bid in each suit and in NoTrump to obtain “Game” bonus points
HCP (High Card Points)
Honour cards (the Ace (A) the King (K) the Queen (Q) the Jack (J) and the Ten (10) in each suit, each of these cards is has a different points value called HCP = High Card Points. There are a total of 40 points in the entire pack of cards (10 per suit), therefore an average hand will contain 10 points.
Ace (A) = 4 HCP
King (K) = 3 HCP
Queen (Q) = 2 HCP
Jack (J) = 1 HCP
Ten (10) = 0 HCP
Honor Card
An honor card is sometimes referred to as a face cards
the Ace (A)
the King (K)
the Queen (Q)
the Jack (J)
and the Ten (10 or T) in each suit
The 10 and 9 card in any suit are known as Intermediate Cards
Honor Cards
Sometimes known as face cards and each is worth high card pointsare
the Ace (A) = 4 HCP
the King (K) = 3 HCP
the Queen (Q) = 2 HCP
the Jack (J) = 1 HCP
and the Ten (10 or T) in each suit
The 10 and 9 card in any suit are known as Intermediate Cards
Long Suit
Is the suit with the greatest number of cards in a hand.
This term is not usually used on a suit with fewer than five cards.
The suit with the greatest number of cards in a hand. This term is not usually used on a suit with fewer than five cards.
LSDP (Long Suit Distribution points)
An additional 1 point for each 5-card suit and an extra 1 point for each additional card in the same suit. These ‘Distribution Points’ are added to your HCP. If you know that and your partner have 8 of a suit between your two hands then don’t use LSDP (Long Suit Distribution Points), use SSDP (Short Suit Distribution Points).
Major suit
The spade and heart suit are major suits, often referred to simply as ‘the majors’
Minor Suit
Diamonds and the club suit are the minor suits, often referred to as ‘the minors’
NoTrump
A bid to play a hand without a trump suit where the highest card played to the suit first led to the trick – wins. This bid is peculiar to Bridge
Opener
The first person to bid in a new game not including Pass bids – the opener’s partner straight away is ‘the responder’
Responder
If your partner opens the bidding in a game of bridge – you become the ‘responder’.
As responder you need far fewer points to bid than the opener needed.
Ruff
Another word for trump a way to win a trick and it means to play a trump card on a trick when that player has run out of the suit which was led.
If trumps were the suit led then following suit and playing a trump card is not ‘ruffing’ its following suit
Rule of eleven
This is a valuable rule that is most commonly used by the partner of the opening lead but can also be used by declarer.
Subtract the value of the card led from number 11.
The resulting number is the number of cards outstanding which have a value higher than the one led.
For example if a 4 is led. Subtract 4 from 11 = 7. This means that there are seven cards higher than the 4 in both dummy, partners and declarers hand
SAYC
A bidding system and it is an acronym for ‘Standard American Yellow Card’ which is the system most North American Players use.
Also known as Five Card Majors or Goren by other players.
Singleton
An original holding of one card in a suit
SSDP (Short Suit Distribution Points)
If you establish that you and partner have at least 8* (or more) cards in the same suit , suit shortages in other suits can add extra power to your hand. These shortages enable you to ruff the side suits gaining extra tricks:
voids (0 cards in a suit) are worth 5 extra points
singletons (1 card in a suit) are worth 3 extra points
doubletons (2 cards in a suit) are worth 1 extra points
- if you establish that you and your partner have 8 or more cards in the same suit then you have what is called a ‘fit’. If don’t have a ‘fit’ then calculate your Distribution Points (DPs) using the Long Suit Distribution Point (LSDP) method.
Stayman Convention
Stayman is a bidding convention used by a partnership to find a 4-4 or 5-3 trump fit in a major suit after making a one notrump 1NT or opening bid; it has been adapted for use after a 2NT opening as well.
After an opening bid or an overcall of 1NT (2NT), responder or advancer bids an artificial bid of 2♣ ( or 3♣ after a 2NT opening) to ask opener if they hold a four card major suit.The club bid which is artificial typically promises four cards in at least one of the major suits and enough strength to continue bidding after partner’s response (8 HCP for an invitational bid opposite a standard strong 1NT opening or overcall showing 15-17 HCP, 11 HCP opposite a weak notrump of 12-14 HCP, or 5 HCP to go to game opposite a standard 2NT showing 20-22 points).
It also promises distribution that is not 4333.
The opener replies with the following rebids:
2♦ (or after 2NT- 3♦) denies four or more cards in either major suit.
2♥ (or after 2NT – 3♥) shows at least four hearts (also meeting the criteria for an honor holding as may be set by partnership agreement). 2♠ (or after 2NT – 3♠) shows at least four spades.
The Book
The basic six tricks that must be won by the declaring side. The first six “book” tricks are always presumed and are not accounted for in either the bidding or scoring. This means that a contract at the 1-level commits declarer to take at least 7 (that is, 6 + 1) tricks, and provides points only for the tricks above the base level of 6 in the book.
Tricks
A round of 4 cards where each player contributes 1 card. There are 13 tricks in a game of bridge
Trump
A suit of cards with the highest ranking over the other suits in a particular hand
Noun usage – A card in the trump suit whose trick-taking power is greater than any other suit card.
Verb usage – To play a trump after a plain suit has been led or otherwise known as to Ruff.
Trump Suit
The suit of cards with the highest ranking over the other suits in a particular hand
Usage – A card in the trump suit whose trick-taking power is greater than any other suit card.
In bridge the trump suit is determined by highest bid that wins the contract (sometimes called ‘auction’). Trump cards are a set of one or more cards in the deck that, when played, are of higher value than the suit led. If a trick contains any trump cards, it is won by the highest-value trump card played, not the highest-value card of the suit led. There are four suits possible Spades, Hearts, Diamonds and Clubs. It is also possible to play in No-trumps where the is no trump suit and the highest card of the suit first led in each round wins.
Trumps
The suit of cards with the highest ranking over the other suits in a particular hand
Noun usage – A card in the trump suit whose trick-taking power is greater than any other suit card.
Verb usage – To play a trump after a plain suit has been led or otherwise known as to Ruff.
Void
Holding no cards in a particular suit after all cards have been dealt
Winners
A card that will win the trick after four cards have been played to the trick